Week 1: May 25 - May 30

Its been quite a week. I’ve learned something new about tpserver-py everyday.

This week I experimented with breaking tpserver-py mostly through some of the code I’m using. It was frustrating but very fun. fed1380d5a897b48760790aa9b3a408d

  • After some exploring, I managed to get tpserver-py to accept my Fleets.
  • 30db120c85623f3643695442fe51a6cc
  • Built a small class that should hold all the information of the Drones. It uses a spreadsheet to it should make modifications fairly simple and straightforward. I decided to call it Dronepedia.
  • bea1775ade9272b350ee0fb8ad17c14d
  • Created the “Credits” Resource which will be the primary currency.
  • Coded an action so that player owned Planets receive 100 Credits every turn.
  • I created an order that should hopefully let me build drones from a planet. At least so far it is sending the correct drone names.
  • I had some glitches which so far I have not been able to fix. 0711a1ebd121b40cb8106c780dc5c6dd

    Plans for next week: 4446de592f516d1b6116ed00efbd7a66

    Update: It seems I managed to break tpserver-py again. This is proving to be a fun summer.

    Organization: Thousand Parsec Original: Source

    Comments

    Fun

    Sounds like a fun job to me… it’s much funner trying to break something than fix it :-)

    tyserver-py

    Droneapedia… does that mean we can create our own drones? like our own pages in Wikipedia?

    Info

    Interesting info. Good luck with the next “round”.

    Good Luck

    Good luck with the rest!

    you make it sound so easy,

    you make it sound so easy, sounds like very interesting work.

    Well Done

    Sounds like a job well done!

    woot

    thats a nice life there, always learning something new